360 Degree Comics – Experimenting with integrated interactivity

360 Degree Comics – Experimenting with integrated interactivity

360-degree comicsThe printed comics magazine is losing ground, while digital slider-based comics are becoming more and more popular. It is especially among younger people with their smartphones where this concept is a success story. However, we decided to try to take this concept to the next level with integrated interactivity and a virtual 360-degree tour to empower the user’s experience. We are now launching the first production that still is in an experimental mode when it comes to the concept. The application was developed in our Storyteller PublishingLab for interaQtive Books. While it is originally published in our Bordertraveller blog that is now being launched. It is focusing on books, publishing and the society, and it is the English version of Gränsfararebloggen (in Swedish) that has been around for a while.

Using 360 degree comics

To use a 360-degree comics strip experience you drag the strip clockwise. As you follow the comics strip you will find additional integrated features like audio, video, text, links and quizzes. See our 360-degree comics story with the title: The Development of the book and freedom of expression, click here.

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